The team at Don’t Panic Labs has worked on a lot of software over the years (10 years last month, by the way). We have stood up numerous new applications and platforms for our customers and have transformed many platforms into more modern and stable platforms to...
Communication is at the heart of designing and building software. When undertaking a software project, it’s often necessary to build a consensus around critical decisions with a group of stakeholders. At Don’t Panic Labs, we use communication and design techniques to...
Ribeye steaks are one of my favorite things. Not sirloins, not New York strips, but ribeyes. I love a good fatty steak cooked with salt, pepper, and compound butter. Very tasty. So, of course, I was happy when we got to work with the Nebraska Cattlemen Association....
I am not a designer, I don’t play one on TV, and I didn’t stay in a Holiday Inn Express last night. But over the years, I have developed some thoughts around UI / UX that have resulted in some basic “rules” to apply when building systems. While this set of...
Beer, Beets, Battlestar Galactica. Oh my! I feel it is safe to assume that beer is pretty popular here in the good old USA. Thirty years ago, everyone was drinking their favorite big brand: Bud Light, Miller Light, or — my personal favorite of the classic big beers —...
We have several activities that add layers of quality to our software development projects. These activities include unit tests, sprint code reviews, and test plans. Recently, we added another quality layer to our process: acceptance test criteria. This new step...